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carocat
08/Feb/07, 12:50 PM
There is an Eight page interview with CliffyB over IGN (http://uk.xbox360.ign.com/articles/761/761738p1.html) in which he talks about all things GoW. This is what he had to say about downloadable content:

IGN: I think there is a need for more modes. I know people are happily playing Gears online right now. I know people who don't even really play that many games who are now online playing Gears of War every night. That's success. But don't you think there is a need for a greater versus diversity?

CliffyB: Look man, you can only play kickball after school for so long before you want to start changing up the rules and everything. And we're Epic, we've done Unreal Tournament and we've done all sorts of sequel to that, and we've released bonus packs and if history is any indication, then nudge nudge, wink wink, we might be working on something like that.

IGN: Any time in the Q1 or Q2 time frame?

CliffyB: Gears is one of those games that, how do I explain it, I think there is a lot more of what we can do with cover and the variety of what can be had within the game space.

IGN: Are you talking about downloadable content or a sequel?

CliffyB: Um…Xbox Live is great. It's essentially an umbilical cord that's connected to all of the gamers and your fans. You have customers and you have them hooked, and we are looking at finding other ways at keeping people playing the game. So, keep you eyes peeled.

IGN: So, nudge nudge, wink wink, we will get more downloadable content and that content might alter the variety way in which gamers take cover?

CliffyB: Laughs. Anything is possible, man.

IGN: Well, you do have plans for more downloadable content, right?

CliffyB: We're looking into it. We support our products. And I want to play more Gears of War content on Xbox Live when I go online. So darnit, I think it will happen at some point.

IGN: If you were to make downloadable content for Gears, what kinds of things would you look at? Is capture the flag something you'd entertain? Is that too obvious?

CliffyB: Well, I think if we do anything else with Gears it's important to be careful of how we extend it as far as the core cover dynamic is. If we were to do anything else in terms of other ways to play, modes that reward area traversal in the fastest means possible aren't necessarily the best way to go. Gears is a better game when weapons are captured and held, and map sections are controlled and whatnot, and those are better ways to exploit the stop-and-pop nature of Gears.

IGN: So you're thinking about less traditional game types and more unusual versus games that suit Gears better.

CliffyB: Gears isn't the kind of game in which gamers are running around like chickens with their heads cut off. We encourage a fast, tactical type of gameplay. And anything to help facilitate that, anything that's downloadable would probably leverage that.
I don't know if anyone else has the same thing, but some stuff he said in that interview made me really start to dislike him. How did he 'rise to fame' like that?

HotFish
08/Feb/07, 01:13 PM
The guy's still caught up with the hype of GoW....i have now just made my mind up. I have always said the game wasnt great..i now think it's ----. Nice graphics dont make a good game..it had a very linear, very short, very repeative feel to it and its online is rubbish - and how many people have complained since its update? er quite a few, with reponses like ''or i hate it now'' because of a simple update that takes out it flaws they loved so much

This guy maybe cool to 13 year old's..whom think GoW is da bestest game in da world man init!...but not to people like me.

Maybe it's me being an old timer compared to most gamers now, maybe as it's the ''new breed'' of games that are on the horizon - i certainly hope not as it mean's I wont be playing anymore!...i just dont like the game, im old skool where a good long lasting jap/western rpg keeps me engrossed and i would love an old style platformer!

I'm kind of reading between the lines here...but what this guy is really saying is the game modes are fine in GoW as you dont have to think long and hard about winning as it will be over before it has began and the people that play this type of game and love it are right

Keep your downloadble content cliffy - i dont want it!

Tobes
08/Feb/07, 01:42 PM
He has a hot 19 year old girlfriend... and he's in his 30s... lucky guy.

HotFish
08/Feb/07, 01:52 PM
He has a hot 19 year old girlfriend... and he's in his 30s... lucky guy.

And....my mate is 35 and has a 21 year old girlfriend who has more cash than him as he's skint!..she's also a stunner

Truplaya83
08/Feb/07, 02:01 PM
To be honest, i think the only people who dont liek this game are the ones who can't play it. I'm not referering to anyone in particular, but there is loads of people who dont like this game for one reason or another, and i agree with them when im playing bad. But it is unique, and hard to play, and even harder online. It is also frustrating and annoying.

But i love it!

JoshD182
08/Feb/07, 04:21 PM
i love gears, its my fav game at the moment, (along with lost planet!!) and it probably will be for a while, i just cant get bored with it, i dont really play it online coz i hate all the rubbish that you get with playing online. i welcome anything new that GoW has to offer. i must also admit that i think Cliffy B is a bit of a ----, but i can be just as full of myself when something goes the right way for me!!! i dont think he will change until something ----s up for him.

RiLu@
08/Feb/07, 04:36 PM
I thought that the game was great for a month but that's it, I dont like the controls, I think it's just stupid the way it is. but I'm not a big FPS player so if you're 13 years old dont listen to me.

I'm trading the game I dont think I care about getting a few more MSP.

thePhenom
10/Feb/07, 01:52 PM
I'm enjoying playing gears at the moment, but it definately needs more gametypes imo.

Kubrick
10/Feb/07, 03:47 PM
The guy's still caught up with the hype of GoW....i have now just made my mind up. I have always said the game wasnt great..i now think it's ----. Nice graphics dont make a good game..it had a very linear, very short, very repeative feel to it and its online is rubbish - and how many people have complained since its update? er quite a few, with reponses like ''or i hate it now'' because of a simple update that takes out it flaws they loved so much

I've said most of this since I finished the single-player; it's good, not great. It's innovative to a point (roadie-run - note that 'Perfect Dark Zero' implemented the cover system before 'Gears of War'), and it was worth playing, but the 'stop-and-pop' action is basically just 'Time Crisis' with free movement. There's no skill in eliminating the enemy, as there was when killing an Elite in 'Halo'. There's no opportunity to sneak-up on the enemy, because the enemy pops up when you reach a certain point on the map. So it always feels like a stage in 'Time Crisis', where you have to shoot everything, until nothing moves. And there's little freedom to order your members around, except for the 'attack' and 'stay-back' commands, which smacks of an idea not implemented fully. There was little variety in the enemy - nothing on comparison with 'Halo 2', and all the environments felt the same.

It was hyped-up, and Cliffy B is an example of the type whom you wouldn't want to talk to on the subject of games, because he wouldn't want to leave the subject of how great his games are. Developers need to learn the meaning of the word 'modesty'. They should leave the PR to the experts.

HotFish
10/Feb/07, 05:02 PM
I've said most of this since I finished the single-player; it's good, not great. It's innovative to a point (roadie-run - note that 'Perfect Dark Zero' implemented the cover system before 'Gears of War'), and it was worth playing, but the 'stop-and-pop' action is basically just 'Time Crisis' with free movement. There's no skill in eliminating the enemy, as there was when killing an Elite in 'Halo'. There's no opportunity to sneak-up on the enemy, because the enemy pops up when you reach a certain point on the map. So it always feels like a stage in 'Time Crisis', where you have to shoot everything, until nothing moves. And there's little freedom to order your members around, except for the 'attack' and 'stay-back' commands, which smacks of an idea not implemented fully. There was little variety in the enemy - nothing on comparison with 'Halo 2', and all the environments felt the same.

It was hyped-up, and Cliffy B is an example of the type whom you wouldn't want to talk to on the subject of games, because he wouldn't want to leave the subject of how great his games are. Developers need to learn the meaning of the word 'modesty'. They should leave the PR to the experts.

Agree with it's not being this great game - ive said more than enough about it in serveral threads, though ive never really played Halo 2 online so i carnt comment on it's style of play and how i compares to GoW. However, playing the likes of RB6 Vegas Multiplayer where you have to think before you run, that's good gaming in my eyes and perhaps why many young --------s dont play it....because they carnt.

Cliffy B thinks he's God's gift to the gaming industry. To be honest i'd never heard of him until the Gow project (and that was late on in it) and once Halo 3 and other AAA titles emerge, im sure he will grawl back into his hole until GoW 2 or whatever comes out. By that time the 360 will either be the leading next generation console or not.

I mentioned this before, i just dont get GoW multiplayer...maybe because im almost twice as old as the masses that play it - which it is what the game is desgined for ''this generation''....Mass Effect will be mine

(Y)