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TDBulldog
16/May/06, 10:35 AM
The Usual SuspeX is about to run another competition - this time based on GR:AW.

As with all TUS Comps they have a twist...(explained below). From the 1st June we will be looking on a first come first served basis for 15x - 4 man strong teams to apply on our forums to take part in the comp.

The comp is endorsed by Ubisoft and Ubisoft will be giving the winning team a limited edition faceplate (limited to 3000 produced) - the team will receive a faceplate each.

What is the comp - well read on.

GHOST RECON WARFIGHTERS BATTLE OF GENTLEMEN

The city of Gentlemen is in turmoil; the government has been overthrown by a clan of radical activist known as TUS (The Usual SuspeX), who have taken control of all nine districts of the city. However, the battle for control has taken its toll on the TUS fighters, leaving them unable to defend the districts from all the other clans who opposed the former government… and so the battle for ultimate control of the city is on…

Rules Of Engagement…

The TUS always have at least one small team of warfighters from each of its four regiments patrolling a city district, usually in 4 man teams. Each regiment is based on the weapons they use - AUTO RIFLEMAN, RIFLEMAN, GRENADIERS and GHOSTS – and are classed in superiority in that said order. AUTO RIFLEMAN are the grunts of the army… always the first to be sent into battle, with their blunt – but effective – “spray and pray” LMG’s. When brute force is not enough, the RIFLEMAN are sent in… a more tactical bunch, who normally prefer to use their A4 rifles from afar. When all else fails, the GRENADIERS are men to save the day, with a little help from their advanced MR-C/AGL rifles… the perfect blend of range, ammo and explosive force. However, it takes a perfect blend of all the regiments to truly be the best… which is exactly what the GHOSTS are. Made up from the best of each class and commanded by a MARKSMAN, they are the ones to finish the job when the going gets really tough – be it with the head-on force of the MR-C/AGL with M203 Launcher, or the hide-and-seek tactics that only the MR-C LW camera rifle can provide.

Rules and fair play are the two things that all the inhabitants of Gentlemen City hold dear and care about – even during a coup – which is why every clan now involved in the struggle for power, are only too happy to be overseen by a TUS Observer and fight using TUS’s same regiment structure and rules of engagement… particularly as it shows a true sign of superiority and skill to beat an enemy of equal force.

Order of Engagement…

The City of Gentlemen is made up of following nine distinct districts…

1 = North West Desert District…
2 = Nowhere North District…
3 = North East Boneyard District…
4 = The West Wharf District…
5 = Central Treasury District…
6 = The East Temple District…
7 = South West Fishing District…
8 = Old Town South District…
9 = South East Cove District…

The first stage for any clan wishing to take control of the Central Treasury District is to qualify by taking control of one of the surrounding districts and set up a base of operations there. Once a challenge has been made against another clan who wish to control the same district, a round of battles will progress as follows…

GAME MODE (ROUND 1) = ELIMINATION ESCALATION.
TYPE = Firefight with No Respawn.
TIME = 10 minutes
KIT = A4 Rifle / T-95 LMG / MR-C + AG Launcher / Smoke Grenades
ADVANCED = Team Start Location = Swapped / Drones = None / ID = Friendlies Only / Class Modifiers = No / Weapon Pick-up = No
Both teams start out using the weapons of the lowest class (AUTO RIFLEMAN).
The losing team in each round then escalates to the next class in superiority (RIFLEMAN).
Once a team has lost a round whilst playing as the highest class (GRENADIERS) the battle for the map is lost.
GENTLEMEN’S RULES: Players may only use the weapon for whichever class they are playing as during that round.

This process is continued until all eight surrounding districts are controlled by a clan. The second stage is for each of the invading clans to fight one of their neighbours for the control of their respective maps. Once a challenge has been made against a neighbour, a round of battles will progress as follows…

GAME MODE (ROUND 2) = TERRITORY TUG-OF-WAR.
TYPE = 1 Base All Zone Failure with No Respawn.
TIME = 10 minutes
KIT = M107 Sniper / MR-C LW / T-95 LMG / MR-C + AG Launcher / Smoke Grenades
ADVANCED = Team Start Location = Standard / Drones = 2 Minutes / ID = Friendlies Only / Class Modifiers = No / Weapon Pick-up = No
Both teams play as GHOSTS, using at least one weapon from each class (AUTO RIFLEMAN, GRENADIERS, CAMERA GUN RIFLEMAN or MARKSMAN).
The first round is to be played on the Central Treasury map, with both teams unable to move their drone from the spawn.
The losing team then has to defend on their base map, but can move their drone.
Once a team has lost 3 rounds, the battle for their base map is lost.
GENTLEMEN’S RULE: Only the losing team may control their drone during the next round, the other teams drone must stay in the spawn.

This process is continued until only two clans have control of all the surrounding districts. The two clans will then battle for control of the Central Treasury District…

GAME MODE (ROUND 3) = THE SHARP END.
TYPE = Team Sharpshooter with 3 Respawns per player.
TIME = 10 minutes
KIT = M107 Sniper / MR-C LW / T-95 LMG / MR-C + AG Launcher / ZEUS-MPAR / Smoke Grenades
ADVANCED = Team Start Location = Standard / Drones = None / ID = Friendlies Only / Class Modifiers = No / Weapon Pick-up = No
Both teams are to designate a Team Leader (TL), who must use the RPG as their weapon.
Both teams are to designate a deployment order for each of the four classes available (GHOSTS, AUTO RIFLEMAN, GRENADIERS and RIFLEMAN) to the TUS Observer via the in-game message system.
The losing team in each round then escalates to the next class, as designated in their deployment order (the TL always uses the RPG).
All the rounds are to be played on the Central Treasury map.
You can only score by killing the Team Leader, all other deaths are void.
Once a team has lost 3 rounds, the battle for the map is lost.
GENTLEMEN’S RULE: Players may only use the weapon for whichever class they are playing as during that round.

.....

Basically 16 teams will start the competition trying to gain a territory out of the 8 available. Therefore round 2 is the 8 surviving teams battling with the other remaining teams to take over additional territories. (NOTE - 16th team will be TUS Team - therefore we are looking for an additional 15 teams)

When we have 2 teams that own 4 territories each - they will then battle for the final match to control the central district and winning the comp outright.

Team registration does not have to be a clan - but simply a group of 4 players that can gather themselves together and register on June1.

Registration will be on The Usual SuspeX forums ( http://www.theusualsuspex.com/forum/ ) A dedicated forum for the comp will be avail soon along with postings again of all the rules of engagement...how each game is to be played out.

And with registering you can lay a claim to which of the 8 territories you want - this is first come first served and when 2 teams have laid a claim to the same territory out of the 8 - they will battle to own that territory - with the losing team being out of the rest of the comp.

Battles go on until all 8 territories are owned and then you can challenge other teams for their areas until you own 4 taking on the other team in the final that owns the other 4.

It will be a cool comp and more information will follow soon. Once again it is endorsed by Ubisoft and Ubisoft are supplying the prizes for this comp.

Note - I will update when teams can register.

Tobes
16/May/06, 11:23 AM
Killer should come along on your forums some time today and sign up Team Monster :D

TDBulldog
16/May/06, 11:27 AM
Registration will start from June 1st matey... we just need to get the dedicated forum up so it all makes it nice and easy for people wanting to take part.

Feel free to register - but please don't try and post which territory you would like until the GR:AW Comp Forum is setup.

I will let you know matey ;)

Anyways - how is u fella ?? been a while huh :s

AfroJoe
16/May/06, 02:15 PM
Killer should come along on your forums some time today and sign up Team Monster :D

Why Killer? I'm the king of GRAW! :D

Tobes
16/May/06, 02:28 PM
Cause killer is second in command. You might be the leader of GRAW but I would perfer one person to organise events etc. It's your job to work in collaberation with killer so you have the right team mates and the tacticle side of things.

AfroJoe
16/May/06, 02:32 PM
I was joking, matey. I'd rather Killer did it. :D

Thing is, though, I'm worried about picking 4 players. Unless we split into 2 teams or something...

TDBulldog
16/May/06, 03:11 PM
I was joking, matey. I'd rather Killer did it. :D

Thing is, though, I'm worried about picking 4 players. Unless we split into 2 teams or something...

You can enter 2 teams as long as they don't carry the same banner and well you are quick enough to get your 2 teams registered.

Killer 57
16/May/06, 03:11 PM
Killer should come along on your forums some time today and sign up Team Monster :D

Will do. But I will have to wait until they put a dedicated Forum up.





Thing is, though, I'm worried about picking 4 players. Unless we split into 2 teams or something...

I would prefer you picked 4 Players. You are going to have to make tough decisions like this as the GRAW Leader.

AfroJoe
16/May/06, 04:28 PM
It wouldn't be too tough a decision to make, seeing as it's one out of two people from each of the 4 positions, and I already know 3 of them. :D

The thing would be people getting all pishy about not being picked.

phatmuther
16/May/06, 06:08 PM
It wouldn't be too tough a decision to make, seeing as it's one out of two people from each of the 4 positions, and I already know 3 of them. :D

The thing would be people getting all pishy about not being picked.
pick me, dont pick me its allll good (Y)
as long as everyone gets a game at some point in the clan it shouldnt be a problem :)

Tobes
16/May/06, 06:30 PM
Anyways - how is u fella ?? been a while huh :s

Sorry completely missed this post. Yeh I'm not bad. Been really busy with college work and trying to get it all finished on the deadline. Other than that yeh it's all going good.

How about yourself? I Know you had some problems before hand :(

RiLu@
17/May/06, 12:00 AM
I'm on holiday all June, i have some things planned, watching the WC etc...

I can be on reserve.

TDBulldog
17/May/06, 09:13 AM
Sorry completely missed this post. Yeh I'm not bad. Been really busy with college work and trying to get it all finished on the deadline. Other than that yeh it's all going good.

How about yourself? I Know you had some problems before hand :(


Problems are still there fella, getting divorced is not fun so....

But life goes on and all that and well I am just dealing with it.

....

On comp the dedicated forum will be up soon... I will come back to you fella's ASAP when it's there.

Killer 57
18/May/06, 01:09 AM
Alright TD, I read all the Registration Rules and have all the info, ready when you are.

TDBulldog
19/May/06, 11:54 AM
If you want to register your team or teams then do it fella - I will be posting more information into the dedicated forum today.

But you can at least now leave your team details.

http://www.theusualsuspex.com/forum/viewforum.php?f=32

http://www.theusualsuspex.com/forum/

Killer 57
19/May/06, 03:24 PM
Edit: Nevermind done

Steve
19/May/06, 09:45 PM
im up for it.


Spawn killing 4tw!

AfroJoe
19/May/06, 09:51 PM
I didn't pick you, Steve, due to potential time difference problems.

This is a UK-run competition, and as Killer pointed out, the times may not suit you, or to an even greater extent him.

gambeler
19/May/06, 11:42 PM
just out of interest who did u pick

Killer 57
19/May/06, 11:44 PM
just out of interest who did u pick

http://www.360monster.com/forum/showpost.php?p=38667&postcount=370

TDBulldog
24/May/06, 08:17 AM
Killer - - I have sent you an e.mail regarding this, but to make the modes and game run smoother, we are moving the comp to a 3 vs 3.

So can you please revise your team and you can still have 4th man but as a sub only.

Each game will be hosted by TUS Ref so we found problems with 9man rooms - and having dropped to 7 man rooms it has worked a treat.

There are still 4 faceplates to give away - so even the sub who might never play will receive a faceplate if you win comp.

mjmaskrey
24/May/06, 09:33 AM
If you have problems with people getting dropped just do the old wait 30 seconds to start the game once everyone has joined, all players mute mics before launching game and lastly only pick your guns when all players have connected.

Seems to sort out problems and have been playing 16 man rooms with no drops when the above has been done.

:)

RiLu@
24/May/06, 09:42 AM
yeh i joined a game and some of them were talking about this.

TDBulldog
24/May/06, 12:05 PM
The comp also seems to fit a 3 man team better than a 4 man team

So we will now stick to 3 vs 3...when it comes to playing in the comp you will or should see why.

NB - We still have places and if anyone else wants to put up a team then register on our forums as mentioned previously and just leave all the relevant details we need to log you as a team in the comp.

TDBulldog
09/Jun/06, 08:39 AM
Fellow Monsters.....

The Comp starts on Monday (12th June) so you need to be checking the TUS forums and looking to arrange your opening match.

AfroJoe
09/Jun/06, 01:04 PM
Coolio.

I take it that's all the teams ready, then?

TDBulldog
09/Jun/06, 02:57 PM
There are a couple of empty spots and we have mentioned on the TUS forums that teams could enter a 2nd team.

BUT

If you do have 2x teams the members can not switch between the teams - once you have listed your players that team is fixed.

If we don't get the last couple filled the comp will go ahead and there will be additional tweak thrown in to make sure all 8 territories become owned by the end of round 1.

Its a GO GO GO