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Truplaya83
08/Apr/08, 11:09 AM
Some news Goears of War 2 info to dribble over

New Faces (character art for each):

Quote: Tai Kaliso: While Cole and Baird are still a big part of the story, they won’t be attached to Delta Squad as the new game opens. The reunion with those popular characters will have some lead up first, and until then, you’ll be meeting some new personalities. The most memorable of these new additions may be Tai, a spiritual and meditative warrior from a tradition of honor-bound fighters. This familiar archetype should add a fun and perhaps mystical dynamic to the squad.

Chairman Prescott: Lots of gamers found themselves wondering if Marcus’ domineering superior officer was the head of the human government. It turns out that Hoffman is only second in command. Above him stands the Chairman, an almost dictatorial military leader who nonetheless has made the hard choices necessary to keep humanity alive through decades of warfare. As Gears 2 opens, this leader of the COG forces will deliver a speech to the troops before sending them reeling into the suicidal mission ahead.

Dizzy: In the seemingly unending struggle with the Locust Horde, the military forces of the COG have taken massive casualties. Somewhere along the way, Operation Lifeboat was enacted to bring in some fresh blood. Under this new act, the Coalition government will rescue a Stranded family and bring them into the relative story of a COG-protected zone. In return, the able-bodied men of that family join up and contribute their skills to the war effort. Such is the case with hardened soldier Dizzy, a new character who drives the massive Derrick on which Delta Squad ascends into the mountains. With a trademark drawl and an insistence on calling his truck "Betty", he's a colorful new addition to the cast.

Maria Santiago: When Emergence Day struck, Dom's wife Maria became a victim as surely as if she had died in that first attack. On that day, her children were killed. Unable to deal with the shock and loss, Maria lost herself in the ruins of civilization. For Dominic, who joined the COG to protect his family, no priority is higher than to retrieve his lost love - his very personal quest to find her is a major part of the story that unfolds in Gears 2.
Gears of War 2 begins six months after the deployment of the Lightmass bomb at the end of part one.

Quote: "We want to fulfill the promise - it is a war. It's more than just these four guys. The first game felt very personal, and in a lot of ways that was good," senior producer Rod Fergusson tells us. However, it's clear from our time with the team that Gears 2 will shoot for a much larger conflict. "In order to save jacinto, they have no choice but to take the war to the Locust," Fergusson continues. "They're going to push back and go underground, and bring the battle to them."
Lots of talk about the new Unreal tech. GI says the story and gameplay are a pretty major leap forward from the original game, but an equally large step is being made in the behind-the-scenes tech. Gears 2 is set to impress just like Gears 1 did. New character lighting, it's a step away from realistic lighting and towards cinematic lighting. New version of Unreal 3 constantly shifts the lighting technique in order to make a character stand out in the environment. Ambient occlusion is another tech being used. Unreal's new ability to render huge numbers of individual creatures at the same time... hundereds of Locust troops, each moving independently and as unique individuals. Awesome water effects, soft body physics.

Most multiplayer details are under wraps. There is a remake of Gridlock. Step up in technology is obvious. "We hear hints of all sorts of new multiplayer features, from dramatically expanded co-op modes to multiplayer content that takes advantage of Unreal's new ability to deliver huge numbers of the Locust horde at one time, but confirmed details will have to wait until a later date."

"Gameplay of Gears 2 will appear mostly familiar to fans, with a few small variations. The core cover/shoot mechanics remain largely intact, but the use of cover has been carefully retouched so it will be harder to get hit while protected, as the character will rest a little further back from the corners. Active reloads won't be dramatically altered, particularly with the returning weapons. However, some of the new arsenal may vary the way in whihc active reloads are used. New chainsaw duels expand that gruesome combat mechanic to deliver even more excitement. Boss battles return, but a big push is geared towards refining them, making them more fun and epic in scale.

"We have creatures that make the Brumak look like a baby panda bear." -Cliff Bleszinski

Drop in and drop out co-op.

Multiple save files to maintain the integrity of each playthrough without abandoning your other attempts.

Gears 2 will have different difficulty settings for each player in co-op. One person can play on Hardcore, one on Casual, for instance. When you are together, the game will understand what that means, and when you split up, you will have individual experiences. Details on how this works exactly are under wraps.

A fourth difficulty is being added for the most casual gamers. Harder difficulty settings will remain "truly devastating." They say Casual in the first game wasn't casual enough. This way everyone who wants to pick up the controller will be embraced.

COG Centaur tank. Takes the best parts of a monster truck and a military tank and combines them. There's a dedicated level where you'll pilot one.

"We were shown a vast underground cave level wherin Marcus and his companions will take the fight to the Locust. Unlike the sometimes cramped and and linear subterranean paths from the first game, the cavern complex is vast and breathtaking. Branching levels and open spaces give players true tactical choices as they decide which way to tackle an assault. Whatever path you choose, bio-luminescent plants light light the faces of the new Locust Kantus enemies. These monk-like devils hum low and droning chants that can be focused into sonic attacks against you. They wield weapons like the new Gorgon burst pistol and poison grenades, both of which can become part of your arsenal if you play your cards right. However, the Kantus' true danger lies in their ability to revive their fallen bretheren from afar. Where before you could rest easy after taking down an enemy soldier, now there is the constant danger of them rising back up to continue to fight. The only alternative is to brave the hail of gunfire to break through enemy ranks and kill the Kantus sulking in the rear. Along the way, you may not have access to stable cover anymore, so you'll have to make do with the moving kind. Massive Locust rock worms will emerge from the cavern walls during battle, guided by the Kantus' chanting. Luckily, the creatures are so large you can hide behind them as they sliter about, and you too will be able to guide them to an advantageous firing position."

The team at Epic is well aware that many players out there hunger for a deeper and more involved storytelling experience. Lots of emotion this time. Joshua Ortega has been brought on, he is a novelist / comic writer. Really sounds like they are working a lot on the story. Sense of depth with the characters. A "darker and more heartfelt narrative." "THE STAKES ARE RAISED. THIS IS HUMANITY'S LAST STAND. EVERYTHING IS AT RISK. NOTHING IS SAFE." -Joshua Ortega


Voice actors returning include John DiMaggio as Marcus Fenix, and Carlos Ferro as Dominic Santiago. They will be recording the dialogue side by side, more authentic this way.

Forced walking scenes that masked loading time have been replaced with a dynamic conversation camera system - focused facial close ups, shifting dramatic angles, but the player is still in control. There is a "SHUT UP" button that will let you have Marcus end the conversation early and get back to the action.

"There's a certain percentage of the audience that wants to skip all that, and they just want to shoot some s---, and we're more than willing to cater to that." -Cliff Bleszinski

There are collectibles that are relevant to the story. COG tags can be examined to learn about who owned them. War Journal from the pause screen shows your collectibles and what you're missing, and the locations to search for them.

Many Achievements will be able to be earned in Single or Multiplayer. You can check for instance, if you need 1,000 headshots, you can look at your progress in the journal.

Your floating robot has a video screen now, so Anya can give you mission updates face to face.


Quote: A SLICE OF ACTION. As seen in the second level of Gears of War 2, Assault. The sun-dappled pine forests are in stark contrast to the roiling convoy of human machinery as it rolls up the pristine mountain pass. Fenix and his squad stand atop their massive wheeled transport. Dizzy, the driver of their derrick, is shouting curses over the roar of the engine. As a breathtaking valley vista opens up to the west, the first mortar slams into a nearby derrick, leaving behind a flaming husk. The flying nemacyst and their explosive assaults are only the spear point of the Locust defense. After some near misses, the derrick tunbles off the dirst road and stalls. An emergence hole opens up nearby and Locust infantry begin to pour out. Firing wildly, Marcus and his team push back the assault. Even as Dizzy gets the truck running, a Brumak appears and gives chase. Crashing headlong throught he cracking and snapping trees, Dizzy forces the derrick into high gear, even as the transport across the way is overrun. Leaping from their new attack platform, enemy troops attempt to board, and Marcus rushes out from cover to curb stomp the assailants. Ahead, in the distance, a narrow bridge stands, wide enough for only one vehicle. The Locust driver sneers and speeds up his derrick as the drop into the gorge up ahead looms large. "Gears of War 2 is real, and it looks every bit as formidable and impressive as we hoped. It's bigger and better than before, and the people making it are insistent that you'll be playing it in its entirety in just over half a year." -Game Informer

PicoDeath
08/Apr/08, 11:48 AM
Far to much to read lol.

Truplaya83
08/Apr/08, 11:57 AM
Far to much to read lol.

Here's the main points then

New Characters - Tai Kaliso, Chairman Prescott, Dizzy, Chairman Prescott

The things seen in the Unreal 3 tech demo are in the game.

Most MP details are secret but there is a remake of Gridlock

"We have creatures that make the Brumak look like a baby panda bear." -Cliff Bleszinski

Multiple save files to maintain the integrity of each playthrough without abandoning your other attempts.

Gears 2 will have different difficulty settings for each player in co-op.

COG Centaur tank. Takes the best parts of a monster truck and a military tank and combines them. There's a dedicated level where you'll pilot one.

New Weapons - Gorgon burst pistol and poison grenades

War Journal - For viewing COG tags and acheivement progress

PicoDeath
08/Apr/08, 12:06 PM
Mwah, there we go.

Poison grenades FTW, this is due out the end of this year right?

HotFish
08/Apr/08, 12:21 PM
OMFG I CANT WAIT 4 DIS BAD BOI TO ARRIVE LOLZ. IS GUNNA BE DA BEST MANN INIT MANN! OMG NOVEMBA CANT CUM SOON ENOUGHZ

I can see the pre-orders flying in at my local GAME now!...wait for it, they have just left McDonalds..yep its them, better get over before I can't get a copy!

:)

Dvx Uk
08/Apr/08, 12:23 PM
^ lol.

This does look awesome though (Y)

Truplaya83
08/Apr/08, 12:46 PM
It should be amazing as its one of the 360's flagship games. I can't see Epic doing a bad job.
I'd be happy with more of the same but this sounds like quite an improvement on the first

ri0tNL
08/Apr/08, 01:25 PM
Even if its just a bland repitition of the previous Gow, it will still be awesome.

PicoDeath
08/Apr/08, 02:05 PM
If they can push a 6v6 then I'll be beyond happy.

bingo83
08/Apr/08, 02:13 PM
Whats Gears of War?

HotFish
08/Apr/08, 02:19 PM
If they can push a 6v6 then I'll be beyond happy.

How happy? ie drop your kegs for Clippy D

Whats Gears of War?

DON'T YA GO DISRESPECTIN GEARS AV WAR MANN...ALL CHOP YER UP WITH MA CHAINSHAW FOOL

:D

PicoDeath
08/Apr/08, 02:31 PM
Actually.. IDK if i can't picture it being 6v6? Hmm.

fincheyboy
08/Apr/08, 05:30 PM
6v6 would be ablessing, it would also take some of the sting out of ranked matches where one guy just sits there AFK (AFC?) and the whole team is too easy to beat because of it.

Glitch100
09/Apr/08, 09:55 AM
This is similar info but more detailed, and on other areas...

Game Informer May issue features Gears of War 2 info - Image 1

Epic Games' successor to the multiple award winning video game title for the Microsoft Xbox 360 is highly anticipated, and Game Informer magazine's cover story has the details that could leave gamers sleepless for several nights. Luckily, the secrets have been spilled from users at the NeoGAF Forums, and according to Game Informer, Gears of War 2 will be bigger than its predecessor - both literally and figuratively.


War forges new bonds

First and foremost, Epic Games said that Gears of War 2 will feel more like an actual war than the first. Players will inevitably meet new characters along the way as an all out war escalates between the forces of the Coalition of Ordered Governments and the Locusts. As script writer Joshua Ortega says, "The stakes are raised. This is humanity's last stand. Everything is at risk. Nothing is safe."

Gears of War 2 to feature more characters, plus bring back the old Delta Squad - Image 1

Four new characters have been named in particular, though the original four-man Delta Squad will still be present in the story (Baird and Cole won't be with the squad initially, however):

* Tai Kaliso - a spiritual, meditative warrior who's actions reflect deep honorable traditions. He is to serve as new variety in the form of "mystical" dynamicism in the squad.
* Chairman Prescott - currently the leader of the military forces of the COG, whose dictatorial stance became a factor in the survival of the remaining human beings on Sera. Players will finally get to see who's actually more influential in politics and power than Marcus' CO, Hoffman, and be treated to a grand pre-all-out-assault speech by the Chairman himself.
* Dizzy - formerly one of the Stranded, but rescued by COG forces as an enactment of Operation Lifeboat. He joins the COG military frontline efforts against the Locusts in exchange for sanctuary of him and his family inside COG-protected territories. He'll take part in the deployment of Delta Squad by way of a Derrick - one that he's inclined to affectionately call "Betty."
* Maria Santiago - Dom's wife who's shock over the loss of their children resulted in her disappearance among the scorched ruins of Sera. Players already know that she has been the driving factor for the soldier's participation in the war, and they'll actually get treated to finally seeing her in the pixelated flesh.

Also, the original voice actors of the prime four will return to lend their vocal personalities to Gears of War 2, but now they're slated to record their voices as an entire team within the booth to keep the team dialogue as authentic as possible.


A facelift of the old

Gears of War 2 will use cover tactics more effectively - Image 1

Speaking of authenticity, even Gears of War 2 will bow down to the original gameplay of Gears of War, though GoW 2 will improve its cover-based mechanics by allowing in-game characters to stick closer to obstructions. And this isn't limited to the player characters either.

Graphics will definitely be stepped up several notches. Epic says that a new Unreal Engine 3 feature known as character lighting will take precedence over the other commonly used lighting techniques. Players will find how the character lighting will give GoW 2 a distinct look and also make the characters stand out more.

The levels will also be roomier, especially in the tunnels leading to the Locusts' origin. More thinking can be used to deploy tact against old and new enemies. That includes new enemies that burrow, use sonic-based weapons, love to hide, and even resurrect fallen comrades.

To level the playing field, players will get to outfit themselves with the best the COG military has to offer in technology. Active reload modes for the new hardware have been slightly tweaked than the older, returning weapons.

The War Journal will now keep full track of achievements - whether they be multiplayer or single-player - and even track in-game collectibles. Gamers are bound to take delight in the clerical bookkeeping for the journal will not only say what collectible you're missing, but also say where you will be able to find it. COG tags are now detailed enough and can be examined to learn who they belong to.

A deeper story seems to be involved in Gears of War 2, but players not wanting to go through the drama will be granted a "shut up" button to skip straight to the action. And take note: your cyber-companion gets a new upgrade, too. The added video screen will allow Anja to update and brief the Squad right on the field, face-to-face.


Broadening horizons?

Gears of War 2 to come with a more robust coop mode - Image 1

It also looks like that Gears of War 2 is no longer aimed at the core audience this time. Epic has revealed that their previous attempts at a Casual difficulty level wasn't casual enough and a new fourth difficulty aimed at the most casual of gamers will be provided.

And casual gamers will be able to play with hardcore vets in drop-in and drop-out co-op modes without need for equal difficulty levels (Hardcore and Casual can mix). Epic says that when the squad is split up, the Casual gamer can resume on level progression at his normal challenge pace, as would the Hardcore player.

Though they have claimed that the game will automatically know what to do when players of differing skill levels have rejoined into a full squad, they haven't actually divulged on how it will all work out.


More vehicles, monsters

Unreal Tournament's Leviathan - a cross between a truck and an uber battle tank - Image 1

Other details worth mentioning are the introduction of monsters that'll "make the Brumak look like a baby panda bear," plus the return of ramped up boss battles. A COG Centaur Tank, a cross between a military tank and a monster truck (can you say UT's Leviathan?), is not only bound to be depicted in the game. Epic Games says there's a full level where you'd get to roll around in the behemoth.

phatmuther
09/Apr/08, 12:33 PM
Hmmm Im not too sure about new characters, GoW was a great game because of the original characters, Id rather keep it personal and not massive war like.

KoMPLeKz
18/Apr/08, 08:58 AM
Cant wait, November cant come quick enough!

PublicEnemy#1
28/Apr/08, 04:33 PM
To accompany the games marvel or dc or some comic book publisher are bringing out a number of graphic novels or so ign reports. I will try to find the link :D

Edit - http://uk.comics.ign.com/articles/867/867615p1.html