Tower of Guns Review

Tower of Guns Review

Published On July 4, 2015 | By Marty Greenwell | Features

David brings our review for Tower of Guns.

By and large, Tower of Guns is a mash-up of three genres: bullet hell games, old-school first-person shooters and roguelikes. Think Doom and Quake, but with the intensity ramped up a few notches.

The ultimate goal in Tower of Guns is to progress from room to room, shooting at anything mechanical that tries to do you harm, in order to defeat the tower in the quickest possible time. There’s no princess to capture, no dastardly antagonist to overcome, in fact, there’s no plot to speak of… and it doesn’t need it.

Continue Reading Our Tower of Guns Review

View all the latest screenshots in our Tower of Guns Media Section, where you’ll find more videos and screenshots for the game.

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About The Author

Marty has been gaming since the heady years of the ZX-81 and still owns most of the gaming systems purchased since those days, including the Atari 2600, ZX Spectrum, SNES, Jaguar, Dreamcast and GameCube. Being a collection junkie (or more accurately, hoarder), he buys more games than he can possibly play, far too many of which are still sealed in their packaging. Marty favours RPGs and Driving games when it comes to genres, and is possibly a little bit too addicted to Disgaea. When not gaming he’s out frightening OAPs on his motorcycle, clad in black leather.