Divekick Review

Divekick Review

Published On January 20, 2015 | By Anthony Barker | Features

Marty brings our review for Divekick on Xbox One.

Bill Gates once famously said “Two buttons in a fighting game should be enough for anyone”. Such quotes are often questionably attributed, however, whether Mr Gates said this or not, there is actually some truth in the statement. Divekick has a somewhat unusual history; initially it was punted as a KickStarter project on the PC – it reached its target of £30,000 but was cancelled after Iron Galaxy Studios opted to co-develop and publish the game. It finally saw release on PC, PS3 and Vita on August 20th 2013.

Fast forward a year and the Addition Ed…

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View all the latest screenshots in our Divekick Media Section, where you’ll find more videos and screenshots for the game.

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About The Author

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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